Take cards from the table with a card of the same value or cards that add up to it. Clear the table for a scopa. First to 11 points wins.
Scopa
Take cards from the table with a card of the same value or cards that add up to it. Clear the table for a scopa. First to 11 points wins.

Scopa
Card games · The Italian capture classic: match or add up the cards on the table, sweep it clean for a scopa and grab the 7 of coins.
Play Scopa free online against Hops: the Italian capture card game for two players, or four in partners (2 vs 2). Play one card per turn on the 40-card Italian deck, take table cards of the same value or that add up to your card, and sweep the table for a scopa. Score the most cards, the most coins, the 7 of coins and the best primiera, and reach 11 points to win. Pick Easy, Medium or Hard, press Teach me for a hint, or open an online table with a friend.
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How to play
- The Italian deck has 40 cards in four suits (coins, cups, swords, clubs): Ace, 2 to 7, Knave (8), Knight (9) and King (10). Each player gets 3 cards and 4 are laid face up on the table.
- On your turn you play one card. If a table card has the same value, you must take it (one of them, if there are several).
- If not, you take a set of table cards whose values add up to your card (you choose which), for example a 3 and a 4 with a 7. If you can't take anything, your card stays on the table.
- Taking every card on the table is a scopa and scores a point (not with the last card of a deal). When both hands are empty you deal 3 more each until the deck runs out; whoever took last also gets the cards left on the table.
- Each deal scores one point each for the most cards, the most coins, the 7 of coins (settebello) and the best primiera, plus one for every scopa. The first to 11 wins.
Tips to win
- Take the 7 of coins whenever you can: it's a point by itself, and so are most sevens for the primiera.
- Don't leave 10 or less on the table in total: one card of the right value can sweep it for a scopa.
- Lay down cards of low value that aren't coins, and keep sevens, sixes and coins to capture with.
- When you can capture in two ways, take the set with the most coins and sevens, not just the most cards.
- Count the sevens and coins that have been played: they decide the primiera and the coins point.
- Learning? Press Teach me: Hops shows the best capture and explains it. Coached games are practice and don't count as wins.
Guides
Questions
How do you play Scopa?
Each player holds 3 cards and 4 lie on the table. You play a card and take a table card of the same value, or table cards that add up to it; if you can't, it stays on the table. Clearing the table is a scopa. Points go to the most cards, the most coins, the 7 of coins, the primiera and the scope; first to 11 wins.
How many cards do you get in Scopa?
3 cards each, from a 40-card Italian deck, with 4 cards face up on the table. When hands run out you deal 3 more each until the deck is gone.
What is a scopa?
Taking all the cards on the table in one move. It scores a point, except with the very last card of the deal.
What is the primiera?
A point for the best set of four cards, one per suit: 7 = 21, 6 = 18, Ace = 16, 5 = 15, 4 = 14, 3 = 13, 2 = 12, and figures = 10. You need a card of every suit to compete.
Can you play Scopa with 4 players?
Yes: 2 against 2 in partners, sitting across from your partner. Partners pool their cards and points.