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How to Play Truco: Rules of the Argentine Card Game

Truco is played with the 40-card Spanish deck, three cards each. Win two of the three tricks to win the hand. In the first trick you can call Envido for points on your best two cards of a suit, and at any time on your turn you can call Truco to raise the hand from 1 to 2 points (then Retruco 3, Vale cuatro 4). Your opponent answers Quiero (accept) or No quiero (refuse). First to 15 or 30 points wins.

Play Truco free

The deck and the card ranking

The Spanish deck has four suits: swords (espadas), clubs (bastos), coins (oros) and cups (copas), numbered 1–7 and 10–12. Truco's ranking is special and must be learned:

Cards of the same rank tie (parda).
RankCards
1 (highest)1 of swords (ancho de espadas)
21 of clubs (ancho de bastos)
37 of swords
47 of coins
5all 3s
6all 2s
71 of coins, 1 of cups
8all 12s
9all 11s
10all 10s
117 of clubs, 7 of cups
12all 6s
13all 5s
14 (lowest)all 4s

Play Truco online against Hops or a friend; the cards are drawn with their suits so you learn the order as you play.

Playing a hand

  1. Each player gets three cards. The player who didn't deal (the mano) leads.
  2. Each trick, both play one card; the higher card wins.
  3. Win two tricks to win the hand.
  4. Ties: if the first trick ties, the second decides; if you win the first and the second ties, you win; if all three tie, the mano wins.

Envido

Only in the first trick, before you play your card, you may call Envido. If accepted, both show their envido count and the higher wins (a tie goes to the mano).

Two cards of a suit: 20 + their numbers. Otherwise: your highest card.
Your cardsEnvido
7 and 6 of swords + any33 (the best)
5 and 2 of coins + any27
12 and 11 of cups + any20 (figures count 0)
3, 7 and 12 of different suits7 (highest single card)
CallIf acceptedIf refused
Envido21
Envido + Envido42
Real envido3 morewhat came before
Falta envidowhat the leader needs to winwhat came before

Truco

On your turn you may call Truco: the hand is now worth 2. The other player answers Quiero, No quiero (you score 1 and the hand ends), or raises to Retruco (3). The original caller may then raise to Vale cuatro (4). Only the side that didn't make the last raise can raise next.

Envido goes first: if your opponent calls Truco during the first trick, you can still answer with Envido; the Truco waits until the Envido is settled.

Folding

You may fold (go to the deck, irse al mazo) on your turn: your opponent scores what the hand is worth. Folding in the first trick before any Envido gives them one more point.

Frequently asked questions

What is the best card in Truco?

The 1 of swords (ancho de espadas), then the 1 of clubs, the 7 of swords and the 7 of coins.

How do you count envido?

Two cards of the same suit: 20 plus their numbers (10, 11 and 12 count 0). Without two of a suit, your highest card.

How many points is a game of Truco?

Usually 30 (two halves of 15, 'malas' and 'buenas'). GameLake lets you play to 15 or 30.

Is Truco the same in Brazil?

No. Brazilian Truco (Paulista or Mineiro) uses a different deck and a turning card. GameLake plays the Argentine rules.

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